Search This Blog

Tuesday, January 31, 2017

Savrip Island

Savrip Island on Ord Mantell

The thin sliver of beach colloquially referred to as “Savrip Island” derives its name from the hulking brutish creatures infesting it. For whatever reason, the savrips inhabiting the islet rarely stray from its borders–but on the other hand, they do not appreciate uninvited guests. Beachcombers have disappeared in this deadly region for decades. 

Local legends tell of a clever crime lord named “Frang the Toothless” who negotiated a deal with the savrips. In return for Frang being allowed to dump his enemies on Savrip Island, the gangster promised to provide the natives with a steady food supply. It is said both sides benefited tremendously from this arrangement. (Codex Text - Star Wars the Old Republic / SWTOR)

Savrip Island Map






Coruscant Skyrise Apartment Stronghold

Coruscant Skyrise Apartment Stronghold







Video

Chamber of Speech

Chamber of Speech, The Ruins of Kaleth on Thyton



The Chamber of Speech is mentioned several times in surviving histories of Kaleth, though only in passing. The scrolls Jedi Knight Do Zonn obtained suggest the chamber was a repository of knowledge in some form, and reference a mysterious being who was master of the chamber’s lore. 

Attempts to fully examine the old machines in the Chamber of Speech have proved fruitless, as the battle droids that guard the ruin are particularly violent. There is evidence that the droids were programmed to return to the chamber if its other defenses failed. Whatever secrets the chamber hides, the ancients of Kaleth were careful to protect them. (Codex Text - Star Wars the Old Republic / SWTOR)








Ancient Computer (Ancient Tythonian machine)



Gatekeeper, the information and speech engine of Kaleth.


Gatekeeper: 
“CD!UDA4translation (Translation) matrix initiated. Power restored. Performing full systems check. Energy Levels: Critical. Date Storage: Critical. Speech and Intellect: Nominal. Network Access: None. I am the Gatekeeper. I have slept for over twenty thousand years. I am approaching total systems failure.”

Q: What, precisely, are you?


Gatekeeper:
“I am the information and speech engine of Kaleth. I control data storage and historical archives. I appear to be dying of extreme mechanical damage. I do not recognise you. But I was not made for curiosity and there is little time before I cease to function. I can transcribe any information you desire to a permanent record. This will be your only chance to recover this data.”

Q: Can't you be repaired?


Gatekeeper:
 “No, I am suffering from cascade failure. The flaws in my system are multiplying exponentially. My death is inevitable. Among the units of corrupted data, the histories of two of Kaleth’s greatest lords endure.”

Q: Tell me more about the lords. Who were they?


Gatekeeper:
“Avamarivish the Warrior-Poet was a sponsor of the arts and lover of many women. Maravada the Silent was a philosopher and a recluse. Avamarivish fought wars and built monuments to our people’s glory. Maravada’s reign was a time of peace and learning. You must choose whose history to keep.”

 Gatekeeper:
“This crystal contains the knowledge you seek. Let Kalath and Tython be remembered."


Wingmaw

Wingmaw Bonecleaner on Thyton

Wingmaws are a biological oddity, an evolutionary branch of Balmorran life that developed on an isolated chain of islands; it was only six hundred years ago that wingmaws were accidentally carried to the mainland by unwary explorers. The creatures maintain insect-like social structures despite their reptilian appearance, frequently traveling in groups and favoring open spaces to dark caves.

The wingmaw population on Balmorra has increased rapidly since the Imperial invasion, as the creatures’ primary predator–the Balmorran maweater, another transplant from the island chain–was completely wiped out during the bombardment. Unchecked, the wingmaw has become a threat to Imperial and resistance soldiers alike and wreaked havoc on the rest of the Balmorran ecosystem. They are bold carnivores and scavengers, happily swarming on a lone fighter or an unprepared convoy. (Codex Text - Star Wars the Old Republic / SWTOR)





 Wingmaw codex location (after defeating a Wingmaw)


Ruur Killir Burrows

Ruur Killir Burrows, King's Pass on the planet Alderaan







Republic Expeditionary Forces headquarters


Republic Expeditionary Forces headquarters map