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Sunday, July 27, 2025

The Old Paths

The Old Paths – Echoes of Unity Before the Divide | Tales of Voss




General Lore

Nestled west of the sacred city of Voss-Ka, The Old Paths is a region steeped in mysticism, memory, and deep planetary tension. Winding through towering cliffs and fog-veiled forests, this region bears witness to an ancient time—long before the schism that split the native Voss and Gormak into bitterly opposed species. Here, the land still hums with the quiet presence of what came before.

At its heart lies the Shrine of Healing, a site of profound spiritual importance where Voss Mystics perform sacred rites of restoration—both physical and metaphysical. Pilgrims and seekers come from across Voss to walk the Old Paths, hoping for visions or healing under the care of the Mystics. The natural Force resonance in the area is exceptionally strong, drawing quiet interest from Jedi, Sith, and offworld scholars alike.

Scattered throughout the landscape are ancient ruins—crumbling structures predating Voss-Ka itself, whose origins are often contested. Some believe they were communal gathering places for the unified ancestors of the Voss and Gormak; others whisper they were once temples of forgotten Force practices, lost to the planet’s divided memory. These ruins are now overgrown and worn by time, guarded both by wildlife and the wary Voss.

Several Voss outposts dot the region, serving as waystations for Mystics and guards tasked with defending the sanctity of the shrine. While outwardly peaceful, the Old Paths are not without peril. Tensions rise where Gormak incursions press near, and the wilds sometimes reveal creatures twisted by ancient energies or lingering shadows.

To the Voss, the Old Paths are a place of pilgrimage, healing, and inner revelation. To outsiders, they remain a beautiful but enigmatic terrain—haunted by the planet’s oldest divisions, and possibly holding answers to its future.









🌀 Reflections of the Old Paths

A Jedi Lore Keeper’s Chronicle

Entry 972 – Shrine Moon, Voss

The Old Paths… they stretch beneath the forest canopy like veins of memory—ancient, sacred, and stirring. As I stand upon this moss-covered trail west of Voss-Ka, I feel the quiet pulse of something older than either Jedi or Sith, older than the Voss or the Gormak. These lands remember. The Force here whispers in a dialect not spoken, but felt.

The Shrine of Healing stands among these trails like a beacon for the wounded—of flesh, of spirit, of fate. And though the Voss guard it with reverence, I sense the residual harmony from a time before their schism with the Gormak. The stone beneath my boots predates their conflict. It predates doctrine.

Every ruin I pass tells a story not just of separation, but of once-shared purpose—of artisans, shamans, perhaps even mystics, walking side by side. The Old Paths do not lie; they only wait for those who listen.

There is balance here. And as a Lore Keeper, I record this not just for the Archives—but for those who may one day walk these trails seeking truth over triumph. May they remember: even divisions have roots in unity.

– Jedi Lore Keeper of Ossus








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Friday, July 18, 2025

Minimum Security Section

Minimum Security Section – The Calm Above the Abyss | Star Wars Belsavis Lore



General Lore

The Minimum Security Section is one of the principal districts of the Republic prison complex on Belsavis, a frigid, ancient world whose surface conceals far more than ice. Officially designated for “low-risk” inmates, the sector’s name is a stark misnomer—by the standards of any other prison in the galaxy, this section would be escape-proof. Guard towers, high-frequency scanners, encrypted gate networks, and multi-layered surveillance systems form a dizzying labyrinth designed to control movement, suppress violence, and monitor every breath.

But Belsavis does not operate by ordinary standards.

Compared to the containment vaults buried deeper in the planet’s crust—those that house war criminals, Sithspawn, and remnants of the Rakatan Infinite Empire—the Minimum Security Section is considered the least dangerous of dangerous places. It is the threshold between civilization and the buried nightmares below.

The inmates here are not petty thieves or political prisoners. They are murderers, pirates, gang lords, and violent outlaws—all possessing humanoid physiologies and a grudging capacity to communicate, if not cooperate. While highly dangerous, these individuals require no cryo-suspension, neural locks, or specialized stasis fields. They are allowed limited interaction—shared work assignments, communal yards, monitored recreation—in an effort to maintain basic psychological stability. Most are aware that misbehavior results in reassignment to far less forgiving sectors.

At the heart of this section lies the Prison Administration Center, a fortified hub from which all operations, tracking, and incident response are coordinated. It was once a well-guarded nerve center, vital to maintaining balance within the facility.

That balance collapsed when the Sith Empire launched its incursion.

Using the husks of early Republic survey camps, Imperial forces established a forward operating base within the region. With precision strikes, they breached critical cell blocks, demolished internal walls, and deliberately destabilized the sector. In response, Republic forces withdrew many of their personnel—along with their civilian families—to deeper administrative zones, abandoning wide portions of the section to chaos.

Now, what was once the “minimum” security sector is a contested zone—a battleground between Imperial commandos, rogue inmates, and Republic survivors clinging to fragile order.

In the wider context of Belsavis’s secrets, the Minimum Security Section is deceptively mundane. But in the eyes of those who walk its cold, broken corridors, it is the first fracture in a prison built to never fail—a place where control is an illusion, and beneath every step lies the whisper of something far worse, waiting to rise.




Republic Guardpost







Where Walls Whisper

Notes from Jedi Lorekeeper Tamel Rinn, compiled during the Belsavis Conflicts

There are prisons that chain the body, and there are prisons that bind the soul. Belsavis, unfortunately, attempts both.

The Minimum Security Section of the Belsavis complex was never meant to feel like anything less than a fortress. Its gates hiss like breath held too long. Its towers glare down like judgment incarnate. To an outsider, it would seem airtight, a tangle of walls, motion sensors, and durasteel gates that would confound even the most determined fugitive. But Belsavis does not measure security by standard terms. For this place—long buried, long forgotten—holds not just criminals, but monsters. The Minimum Security Section is, in truth, the lowest rung in a ladder descending into madness.

When I walked its corridors under Republic clearance, I expected to feel sorrow or justice. Instead, I felt a stillness. The kind of silence that follows things buried too deep, or that precedes something waking up.

The inmates here are mostly humanoid, some surprisingly articulate—pirates who quoted law to their guards, murderers who painted mural-like memories on their cell walls, and gang leaders who ran invisible empires within the confines of their blocks. Their compliance is conditional, their cooperation transactional. Yet the Republic deemed them "manageable." That word, I’ve learned, is fragile on Belsavis.

After the Imperial incursion, balance fractured swiftly. What was once a modest exploratory camp became an Imperial foothold, a cancer of fortified trenches and energy turrets embedded in the ice. With unnerving precision, their forces breached multiple blocks, reducing dividing walls to ash and chaos. Entire sectors, once tightly contained, bled into one another—pirates now sharing mess halls with political dissidents and ancient cultists awakened in the lower levels.

The Republic guards retreated inward, drawing themselves and their families behind administrative bulkheads. And the prisoners? Many adapted faster than expected. Violence flourished not out of desperation, but opportunity.

There is a terrible irony at play: a "minimum" security district built with maximum confidence, now unraveling because of the very assumption that it was safe.

From the perspective of the Jedi, justice is never meant to rot behind walls. And yet, walking among the Belsavis inmates, one begins to question where the rot truly begins—in the cells, or in the systems that designed them.



Belsavis Minimum Security Section – where order is cold and always crumbling.






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Map of Belsavis Minimum Security Section from Star Wars – snow-covered prison with Imperial and Republic forces






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