Sunday, November 25, 2018

Barbed Ginx

Sharing a family tree with the more aggressive vrakes, barbed ginxes are relatively harmless, curious amphibians that frequent Makeb’s marshes. Their name comes from the barbed “thumb” they use to peel off bark from trees or fallen logs while looking for insects to eat. Dep Aila, the first scientist to document the barbed ginx, encountered them when he left his speeder unattended and came back to find a small horde of ginx had peeled off the exterior casing, hoping to find food.

(Codex Text - Star Wars the Old Republic)

Visionary Force-Lord’s MK-2 (Imperial)


Visionary Force-Lord’s Headgear MK-2, Visionary Force-Lord’s Robe MK-2, Visionary Force-Lord’s Gloves MK-2, Visionary Force-Lord’s Belt MK-2, Visionary Force-Lord’s Lower Robe MK-2, Visionary Force-Lord’s Boots MK-2, Visionary Force-Lord’s Cuffs MK-2











Saturday, November 24, 2018

Ahto City

For millennia, the Selkath had no contact with other worlds. Then the Rakata came to Manaan and enslaved the Selkath, forcing them to construct monuments to the great Infinite Empire. After the Infinite Empire’s fall, the Selkath were left in isolation once more. Now aware of the greater galaxy and its many species, the Selkath decided to build a city on the surface–a shining capital designed for tourism, trade and diplomacy.

Ahto City was a thriving metropolis. At one point, large contingents of the Republic and the Empire lived side by side in Ahto City despite the raging Jedi Civil War. This awkward arrangement was made possible due to both sides’ desperate need for Manaan’s healing agent, kolto. More recently, however, the Sith Empire grew tired of Selkath neutrality and bombarded the planet from orbit, destroying most of Manaan’s surface structures–including Ahto City. The Selkath have since retreated to the depths, abandoning their once-great capital, now a half-sunken wreck.

(Codex Text - Star Wars the Old Republic / SWTOR)

Wednesday, November 21, 2018

Thermal Force-Lord’s MK-2 (Imperial)


Thermal Force-Lord’s Headgear MK-2, Thermal Force-Lord’s Robe MK-2, Thermal Force-Lord’s Gloves MK-2, Thermal Force-Lord’s Belt MK-2, Thermal Force-Lord’s Lower Robe MK-2, Feet Thermal Force-Lord’s Boots MK-2, Thermal Force-Lord’s Cuffs MK-2








Tuesday, November 20, 2018

The Red Engine

Created by the ancient Sith Lord Tulak Hord, the Red Engine was an infernal machine powered by hate and blood. Located deep in its creator’s tomb, legend holds that those who unlock the secrets of the terrible device will gain access to the hidden teachings of Tulak Hord himself. Despite this potential prize, most scholars who have studied the Red Machine Engine have eventually given up in frustration, thwarted by the complexities of the sinister invention.

(Codex Text - Star Wars the Old Republic / SWTOR)


Sith Weapons

The most visible symbol of the Sith is their iconic weapon: the lightsaber. Lightsabers are powered through a combination of rare crystals, precise engineering and the Force itself. They come in both single- and double-bladed forms, and the Sith are believed to be the first to wield the double-blade. While a lightsaber hilt is often customized by its owner, the blade's color is determined by its crystal; red, purple and orange are the most common colors among the Sith, though other colors, such as magenta and cyan, are known to exist.

Acolytes seeking to wield these weapons are required to begin their trials using an electroblade training sword, an unwieldy device designed to cause painful shocks to the target. If an acolyte is found worthy, he may hone his abilities with an ancient Sith warblade--a weapon used in an era before lightsabers, crafted by pureblooded artisans. In the end, only the strongest and deadliest acolytes may earn a lightsaber for themselves, seizing one from a failed Sith or Jedi or uncovering it in the depths of a tomb.

(Codex Text - Star Wars the Old Republic / SWTOR)


Monday, November 19, 2018

Primeval Beasts

The creatures imprisoned beneath Belsavis defy easy classification. Many resemble animals found elsewhere in the galaxy, but possess traits that make them far more dangerous than their “ordinary” counterparts. Republic scientists theorize many were enhanced through direct genetic alteration, but such techniques go far beyond current science.

Although most of the creatures in the prison have been kept in stasis through the centuries, a few sealed cell blocks hold surviving colonies that have bred over generations, feeding on supplies delivered by caretaker droids or on one another. Strangest of all, a handful of alien etchings refer to creatures living outside of stasis but without need of food or water, raging and awaiting their chance at escape.

(Codex Text - Star Wars the Old Republic / SWTOR)


Republic Occupation of Korriban

Though Korriban has only been reclaimed as home of the Sith Order in recent decades, its rich ties to the Empire reach back thousands of years. For Republic forces to set foot on the planet, let alone capture the Sith Academy and Dark Council Chambers, is a great indignity to the Empire’s leadership.

It has been reported that, upon hearing the news, Darth Marr ordered the full destruction of the nearest Republic-friendly space station. While this claim remains unsubstantiated, it does correctly illustrate the enduring rage felt by many across the galaxy. Even if the Sith Academy is wrested from Republic control, it may never again be regarded with the same pride it once was.

(Codex Text - Star Wars the Old Republic / SWTOR)


Sithspawn

In the ancient past, the Sith Lords of Korriban perfected an art they called alchemy–a synthesis of scientific lore and dark side philosophy. Sith alchemy was a tool to transform life itself, to reshape flesh and bone and create terrifying servants out of mere animals. 

Creations of Sith alchemy are called Sithspawn. Each is unique, crafted by the hand of a Dark Lord with monstrous intent. Most are ancient, as few Sith continue to practice alchemy; although the art is not lost, it has fallen out of favor. A Sithspawn is unnatural by definition, built for near-immortality and typically violent beyond measure; a perfect weapon, and if bound, a perfect guardian.

(Codex Text - Star Wars the Old Republic / SWTOR)


Sunday, November 18, 2018

She Who Greedily Devours

The Rishii have always had to concern themselves with predators, but in all of their recorded history they have never encountered a terror as great as She Who Greedily Devours. The few Rishii who have survived her savage attacks do not know what else to call her, as they’ve never before seen a kell dragon–and very few anywhere in the galaxy have ever come across a kell dragon of this magnitude.

“Kellie”, as she was once affectionately known, arrived on Rishi as the hatchling mascot of a new Outer Rim chapter of the Corellian Run Scoundrels. Soon these smugglers found that as Kellie quickly grew so did her appetite, making her cost-prohibitive as a pet. Fearing the prospect of bankruptcy, the Scoundrels’ leader callously dumped Kellie into a garbage scow where the kell dragon gorged herself on irradiated refuse for days, likely accounting for both her intimidating stature and surly disposition.

(Codex Text - Star Wars the Old Republic / SWTOR)


The Pilgrimage to the Shrine of Healing

Tales of the miraculous powers possessed by the Mystics at the Shrine of Healing have spread across the galaxy, and many offworlders have flocked to Voss in the hopes of being cured of their various ailments and afflictions. Before they can petition the healers, however, those seeking aid must embark on a dangerous and arduous pilgrimage to the shrine’s remote location.

This journey is more than merely symbolic. Facing the trials of the pilgrimage purifies the spirit of the petitioner–an essential requirement, the Voss say, for those seeking aid. Voss healing rituals disperse an affliction across multiple individuals, diluting it until it no longer has any ill effects. If the ritual is performed on one who has not been purified, the Mystics believe there is a chance the malady will instead infect all involved in the ritual, making the necessity of the pilgrimage readily apparent.

(Codex Text - Star Wars the Old Republic / SWTOR)


The Jedi Temple on Tython

The Sacking of Coruscant was arguably the greatest military win in the history of the Sith Empire. Not only did it force the Galactic Republic to desperately accept unfavorable terms in ending the Great War; it also allowed for the utter destruction of the Jedi Temple. While it was hoped that this act would crush the Jedi Order’s resolve, the relatively recent rediscovery of the Order’s homeworld of Tython presented an opportunity for the Jedi to relocate their Temple there.

Nestled among artifacts dating to the very origins of the Jedi Order, this new Jedi Temple represents an even greater symbolic objective for the Empire. From what little Imperial Intelligence had gathered on the new structure, the Jedi learned from the mistakes of Coruscant, installing powerful defenses and multilayered security measures. But for someone like Minister of Offense Darth Arkous, such hurdles only serve to make the Jedi Temple that much more appealing a target.

(Codex Text - Star Wars the Old Republic / SWTOR)

Read also: Jedi Temple


The Great Hunt

A recent Mandalorian tradition stretching back only a few hundred years, the Great Hunt is considered one of the keenest tests of a professional warrior’s skill. While the competition has evolved over the centuries, incorporating more complex rules and greatly expanding its scope, two things have not changed: The challengers hunt each other as often as they do their quarries.

To the modern Mandalorians, the title of Grand Champion is second only in prestige to that of Mand’alor–the Mandalorian leader. In order to earn the title, a competitor must best everything the galaxy can throw at him or her. It’s not entirely uncommon for a Great Hunt to end without a surviving competitor left to hold the title. As such, the number of beings who can claim that honor is slim.

(Codex Text - Star Wars the Old Republic / SWTOR - Bounty Hunter)


The Scorekeeper

Deity of the Trandoshan species, the Scorekeeper watches over her brood, savoring their victories and shunning their failures. According to Trandoshan belief, no creature in existence is beyond her judgment, and the only means for a Trandoshan to improve his standing in her eyes is to dominate another living thing–to hold a creature’s life in his claws and show the Scorekeeper that he is more worthy of survival.

The Scorekeeper’s measure of worthiness is called Jagannath, and upon a being’s death it is tallied by the Scorekeeper to determine his place in the afterlife. To be captured or dishonored on a hunt is to have one’s Jagannath stripped by the victor, leaving nothing for the victim to show the Scorekeeper in death and dooming his spirit to oblivion.

(Codex Text - Star Wars the Old Republic / SWTOR - Bounty Hunter)


Friday, November 16, 2018

A Culture of Freedom

Corellia and Coruscant have served as supporting pillars of Republic civilization for millennia, providing its foundational systems of commerce and government, respectively. However, while Coruscant attempts to provide a model of responsible and orderly democracy, Corellia’s culture emphasizes free trade and individual privilege over the strict rule of law. 

Corellian citizens enjoy a profound amount of personal freedom to pursue their livelihoods, and they exercise that right with a relaxed leisure that belies their fierce refusal to surrender it. Those who mistook the Corellian citizenry’s casual attitude for laziness or indifference were surprised when the Empire’s occupation was met with armed resistance.

(Codex Text - Star Wars the Old Republic / SWTOR)




Corellia, with its rich tradition of free trade and individualism, stands as a testament to the enduring spirit of personal freedom. Despite its seemingly relaxed demeanor, the Corellian people fiercely defend their right to live life on their terms. When the iron grip of the Empire sought to subdue their way of life, Corellians took up arms to resist. Their unwavering commitment to their culture, even in the face of adversity, highlights the tenacity and resilience that have come to define this vital world in the galaxy.


Monday, November 5, 2018

Veda Force Expert (Imperial)


Veda Force Expert (Imperial) Fashion
Veda Force Expert’s Headgear, Veda Force Expert’s Vestments, Veda Force Expert’s Gloves, Veda Force Expert’s Sash, Veda Force Expert’s Lower Robe, Veda Force Expert’s Boots, Veda Force Expert’s Bracers